CFX Grooming Artist (3 Months Contract)

Full-Time

Company Description

At Giant Pixel, we are passionate about creating innovative and engaging video games and animated movies that capture the hearts and minds of audiences around the world. We are a team of talented developers, artists, designers, and storytellers, dedicated to pushing the boundaries of what is possible in the gaming and animation industry.

Our mission is to create exceptional products that inspire, entertain, and challenge players and viewers alike. We believe in the power of creativity, and we strive to infuse every aspect of our work with imagination and originality.

At Giant Pixel, we are committed to excellence in everything we do. We value collaboration, transparency, and communication, and we are constantly seeking ways to improve and evolve our processes and products.

Join us on a journey of innovation, creativity, and excellence at Giant Pixel. Discover why we are one of the leading video game development and animated movie production studios in the world.


Job Description
  • Create realistic and stylized grooming (hair, fur, feathers) for characters, creatures, and assets using industry-standard tools such as XGen, Yeti, Ornatrix, or Houdini.
  • Collaborate with modelers, texture artists, riggers, and animators to ensure groom assets are visually appealing and technically efficient..
  • Maintain grooming quality and consistency throughout the production pipeline.
  • Troubleshoot technical issues related to groom assets and collaborate with pipeline and technical artists to resolve them.
  • Optimize grooming for rendering performance while preserving visual fidelity.
  • Follow artistic direction and feedback from supervisors and art directors.

Qualifications
  • Proven experience as a Groom Artist in a professional 3D animation.
  • Proficiency in grooming tools such as Autodesk Maya with XGen, Yeti, or Houdini’s grooming tools.
  • Solid understanding of hair/fur dynamics, shading, and rendering workflows.
  • Knowledge of look development and hair shader setup (preferably in Arnold, V-Ray, or similar).
  • Strong artistic sense of form, silhouette, and detail, especially in hair and fur.
  • Familiarity with real-time grooming pipelines (a plus).
  • Ability to work effectively in a collaborative team environment.
  • Excellent communication and time-management skills.

  • The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:
    • Senior Artist
    • Artist

During our recruitment process we will be assessing where your skills and experience best fit.

Additional Information

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If you require assistance applying, please reach out to [email protected] and we'll be happy to assist.

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